Sports Rules


FOOTBALL RULES

  • Any game must go at least 55 minutes in order for the game and the second half wagers to be official.
  • Overtime counts for all wagers on a game, second halves, props and live betting.
  • Overtime DOES NOT COUNT on any 4TH quarter wagers.
  • No TEASERS ALLOWED on any halves or quarters.
  • Bets on 1st, 2nd half and all quarters will be considered action upon completion of the period in question.
  • NFL rules and regulations will apply to CFL unless otherwise stated.
  • All games must be played on scheduled date and site.

BASKETBALL RULES

  • Basketball games must go 43 minutes on NBA games and 35 minutes on NCAA college game sin order to bets be official.
  • Overtime counts for all wagers on game, second halves, props and live betting.
  • Overtime DOES NOT COUNT on any 4TH quarter wagers.
  • No TEASERS ALLOWED on any halves or quarters.
  • Bets on 1st, 2nd half and all quarters will be considered to have action upon completion of the period in question.
  • All games must be played on scheduled date and site.

BASEBALL RULES

The information supplied by the official leagues' score provider or the official website of the relevant competition will be used to settle all bets. If statistics from these sources are not available, or there is significant evidence to indicate that the official score provider or official website is incorrect, independent evidence from multiple sources will be used to determine the settlement of bets.

Games must go 8½ innings:

  • All full game bets are official after 8½ innings if the home team is ahead, or after 9 full innings if the visiting team is ahead. This includes moneyline, total runs (over/under), and Run Line bets.
  • Prior to 2020, moneyline bets would have action after 5 full innings of play (4½ if the home team was winning).
  • If a game goes past nine innings and not finished (i.e., suspended, curfew, rain delay, etc.), there is action on game, total, and run line wagers.
  • The game must be played on the scheduled date and site to have action. If a game has been postponed or canceled before its due start time, all bets are No Action.

Double Headers:

  • In 2020 the MLB has approved 7-inning doubleheaders to be played. With these, games are official after 7 innings of play (6½ innings if the home team is ahead). This includes moneyline, total runs (over/under), and Run Line bets.

Baseball 1st 5 Innings:

  • For betting purposes, the first half of a baseball game is counted from the start of the game until the end of the 5th inning.
  • All first-half bets will have action once the game reaches 5 innings completed (4½ if the home team is winning).

Pitcher Selection Baseball:

  • Every baseball line except for the Full Game Money Line is ALWAYS LISTED PITCHERS.

You can place a bet on the full game conditional to:

  • Action: Team against another team, regardless of the starting pitcher. "Action" bets adjust to the new opening line with the new pitcher, and the risk remains the same. A pitcher is considered a starting pitcher after throwing one pitch.
  • One Specified Pitcher: A wager on a specific pitcher can be the pitcher for the same team the customer’s betting, or the other team’s pitcher.
  • Listed Pitchers: A wager that specifies both starting pitchers as advertised. If the starting pitchers are not the ones listed on our betting display board or your ticket, your bet grades as "no action."

Las Vegas Rules apply for any rules not mentioned here.

MLB Betting PROPS

MLB - First-Half

  • All bets placed on the 1st five innings (first-half) are decided based on the score at the end of the complete 1st five innings. If a game doesn't go the full first five innings, all first-half bets (first five innings) are canceled.
  • Once the full 1st five innings are played, all wagers on the first five innings (first-half) will stand.
  • All first-half bets must have Listed Pitchers. Wagers cancel out if any of the Listed Pitchers don't start the game.

MLB - Total Hits Runs and Errors (HRE)

  • It has to be a full game - 9 innings to have action (8½ if the home team is ahead).
  • All wagers Listed Pitchers.

MLB - Team to score first

  • The first team to score in the game, if there is a score already on the game, and the game gets canceled or postponed, all wagers stand regardless of how many innings are played.
  • All wagers Listed Pitchers.

MLB - Will there be a run scored in the first inning

  • All wagers will be considered official after the first inning.
  • Listed pitchers must start.

MLB - Baseball Team Total

  • The game has to go nine full innings to have action. (8½ if the home team is winning).
  • Listed pitchers must start..

INTERNATIONAL BASEBALL RULES

  • All games must start on the scheduled date for bets to have action.
  • If the game is suspended before the full game time has elapsed, all wagers on the event will have no action.
  • If the country/league allows a tied game, point spreads, and moneyline standard rules will apply.

HOCKEY RULES

  • Wagers are official after 55 minutes of play.
  • Overtime and Shootout goals are included in the final score of the game and they count for betting purposes
  • 3WAY LINES OR 60 MINUTES LINES DO NOT INCLUDE OVERTIME AND SHOOTOUT SCORED GOALS.
  • Games must take place on the site and date scheduled. (unless otherwise specified)
  • Overtime scores are included on all game period wagers. Third Period wagering does NOT include overtime scores.

SOCCER RULES

  • Money line wagers have three outcomes: you can pick team "A" to win, team "B" to win or you can pick a draw. All bets placed on either of the teams will be graded as losers in case the game finishes in a tie.
  • Any match abandoned before the completion of 90 minutes play will be void, graded as no action, except for those bets the outcome of which has already been determined at the time of abandonment.
  • Soccer kickoff dates and times displayed on our website are an indication only and are not guaranteed to be correct. If a match does not start as scheduled, and does not start the same day, then wagers on the match will have no action and be refunded. The exception being any wager on whether a team advances in a cup competition, or raises the cup, will have action regardless of a suspended or postponed match.

1st Half Wagers

  • Wagers on the first half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the first half. If the first half is not completed, wagers shall be void and stakes returned.

2nd Half Wagers

  • Wagers on the second half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the second half. Extra periods, golden goals, and shootouts are not included in second half wagering. Goals scored in the first half do not count toward the second half wager.

BOXING RULES

Boxing Lines on All Major Title Fights

Straight money line betting as well as total rounds and proposition bets. A betting match is official after the sound of the bell that starts the 1st round.

Example:

  • 4 1/2 rounds means four full rounds plus ninety seconds of the fifth round.
  • All results are official by the result of the governing body on the day of the fight.
  • If a price is offered for a draw: in the event of a draw all bets on either boxer to win will be losers.
  • In round by round betting: if a boxer fails to answer the bell, the fight will be deemed to have ended in the previous round.
  • If the scheduled number of rounds is changed all "Pick the round" bets are void and bets refunded.
  • All bets on either boxer to win will be decided by judges' decision, which includes points, Technical knockout (TKO), Knockout (KO) or disqualification.
  • Where a match is abandoned or postponed, but fought within 14 days of the original scheduled date, all bets stand. Once the 14 days have expired, all bets are void and a new line will be posted to pager on.

Straight bet

Straight bets are made when you choose a team and the point spread. The cost of the bet is 10/11 or $110 to win $100.

Example:

Toronto Raptors +6

Chicago Bulls -6

  • If the straight bet is on the Bulls -6 then the Bulls must win by more than 6 points for the bet to win.
  • If the straight bet is on the Raptors +6 then the Raptors cannot lose by more than 5 points for the bet to win.
  • If the game lands on 6 pts. then your bet is a 'push' and will result in 'no action'. i.e: Final Score: Rap 90 and Bulls 96

 

Teaser bet

Teaser bet is a wager in which 2 to 8 teams are selected together in one wager with an adjusted point spread. In a teaser bet, you can add points to the sides or mix both sides and totals adding or subtracting to the totals. If one selection loses the teaser is considered a loss.

EXAMPLE: 2 TEAM TEASER 5PTS FOR $100

Cavaliers +4+5 pts = the teased line is now +9

Celtics -3+5 pts = the teased line is now +2

    The payout in a 2 team 5 pts. basketball regular teaser is 10/13. In this case, you will lay $130 to win $100.

PUSHES:

In the event that any of the teaser selection pushes or ties the following rules apply:

Special Teasers: Any Tie is considered a Loss

2 Team Teasers: Tie + Win = Push, Tie + Loss = Loss

More than 2 team teasers: a tie reverts the teaser to the next lower level

Example: 4 team teaser with 1 tie reverts to a 3 team teaser

On our special 3 teams 10 point football or 7 point basketball teaser bet (sometimes known as Sweetheart teasers), odds are -120 (5/6) and ties lose.  Only point spreads of the same sport may be placed in these special teasers.  If a selection has no-action due to postponement or cancellation, the whole sweetheart teaser will have no-action.

 

Parlays

Two or more teams or totals can be combined to make one wager. Circled games cannot be parlayed. Proposition plays, and future bets cannot be parlayed.

You may estimate Parlay Payoffs by the following steps (example provided):

Let's say you play the Pirates +150 and the Pirate game over 8 -120 in a two-team parlay and you bet $100. Use the following steps to determine your winnings.

    Calculate Parlay Factor for each piece: if the price of the piece is positive - simply add one to get factor, if the price of the piece is negative v calculate reciprocal, multiply by -1, and then add one.
    1.50 + 1 = 2.50
    -1.20 (take reciprocal or divide one by the negative price) 1/1.20 = 0.83 + 1 = 1.83
    Multiply all factors - then multiply this factor times the bet amount - the result is the payoff (including your bet).
    2.50 x 1.83 = 4.57 (now multiply this times your bet) x 100 = 457
    $457 is your total return if both pieces win (including your bet amount).
    Subtract your bet from the figure calculated in 2 - The result is your winnings.
    457 - 100 = 357 Winnings

This will also work for three, four, five,... team parlays, simply follow the steps. Note: This will provide you with a rough estimate; actual winnings may differ due to rounding.

In case of a tie or no action, the parlay will revert to lower level payoff, except in a 2 team parlay where a tie reverts to a straight bet.

If bets allow our members to make a second wager pending a win on the first selection. "If win bets" must be made on one call.

EXAMPLE:

Dallas Cowboys -5 $110 to win $100

IF (if win, tie, or cancel)

Carolina Panthers +4 $110 to win $100

  • If the Cowboys lose, the wager stops there and is scored a loser -$110.
  • if the Cowboys win +$100 the wager continues to the Panthers wager.
  • if the Panthers win, the wager is a $200 winner.
  • if the Panthers lose the wager is a $10 loss.

 

Action Reverse Bet

Action Reverse Bets are essentially double-action If Bets. The total amount risked by a win reverse bet will the amount of each straight bet.

Only Action Reverse bets are accepted, and it is only possible to do combinations of 2 team if bets, no OPEN spots allowed, same if bet rules apply.

ACTION REVERSE / WIN REVERSE EXAMPLE:

Part A:

Cowboys -5 $110 to win $100

IF (if win, tie, or cancel)

Dolphins -14 $110 to win $100

Part B:

Dolphins -14 $110 to win $100

IF (if win, tie, or cancel)

Cowboys -5 $110 to win $100

  • If both teams win +400
  • One win, one loss -120
  • Both teams lose -220
  • One win, one Push +200